8

434 Chapter 6: Transforms: Moving, Rotating, and Scaling Objects
To mak e a clone using mirror:
1.
Make any object selection
2. Click Mirror on the Main toolbar, or
choose Tools menu > Mirror.
The Mirror dialog opens.
3. In the Clone Selection group, choose Copy,
Instance, or Reference.
4. Make any additional settings as desired and
then click OK.
Inter face
Mirror Axis group
ThemirroraxischoicesareX,Y,Z,XY,XZ,
and YZ. Choose one to specify the direction of
mirroring. These are equivalent to the option
buttons on the
Axis Constraints toolbar (page
3–735)
.
Offset—Specifies the distance of the mirrored
object’s
pivot point (page 3–1089)
from the
original object’s pivot point.
Clone Selection group
DeterminesthetypeofcopymadebytheMirror
function. Default is No Clone.
No Clone—Mirrors the selected object without
making a copy.
Co pyMirrors a copy of the selected object to the
specified position.
Instance—Mirrors an
instance (page 3–1051)
of
the selected object to the specified position.
ReferenceMirrors a
reference (page 3–1096)
of
the selected object to the specified position.
If you
animate (page 2–271)
the mirror operation,
mirroring generates a Scale key. If you set Offset
to a value other than 0.0, mirroring also generates
Position keys.
Mirror IK Limits—Causes the IK constraints to b e
mirrored (a long with the geometry) when you
mirrorthegeometryaboutasingleaxis. Turn
this off if you don’t want the IK constraints to be
affected by the mir ror command.
The end effectors used by the IK are not affected
by the Mirror command. To successfully mirror
an IK hierarchy, first delete the end effectors: Go
to the Motion panel > IK Controller Parameters
rollout > End Effectors group and, under Position,
click the D elete button. After the mirror operation,
create the new end effector using the tools on the
same panel.