8
Transform Commands 419
2.
On the Utilities panel, click Reset XForm.
3. On the Reset Transform rollout, click Reset
Selected.
Object rotation and scaling are now carried
by an XFo rm modifier placed at the top of the
modifier stack.
When you apply the Reset Transform utility,
an
XForm modifier (page 1–942)
that carries
the rotation and scale values is placed at the
top of the Modifier Stack display. You can
apply other modifiers above and below the
XForm modifier. You can select the XForm
modifier and add other Move, Rotate, and Scale
transforms. You can delete the XForm modifier
to completely remove the transforms from the
object. You can collapse the object to absorb the
rotation and scale values into the object m esh.
Inter face
Res et selected—Removes all Rotation and Scale
values from selected objects and places those
trans forms in an XForm modifier.
Tr a nsf or m Comma nds
The basic transform commands are the most
straightforw ard w ay to change an object’s position,
rotation, or scale. These commands appear on
the default
main toolbar (page 3–733)
.Theyare
also available from the default
quad menu (page
3–741)
.
Select and Move (page 1–419)
Select and Rotate (page 1–420)
Select and Uniform Scale (p age 1–421)
Select and Non-Uniform Scale (page 1–421)
Select and Squash (page 1–422)
Moving, Rotating, and Scaling Objects (page
1–401)
Using SHIFT+Clone (page 1–463)
Transform Type-In (page 1–412)
Select and Move
Main toolbar > Se lect and Move
Right-click an object. > Move
UsetheSelectAndMovebuttontoselectand
move objects.
To move a single object, you do not need to select it
first. When this button is active, clicking an object
selects it and dr agging the mouse moves it.
To restrict object movement to the X, Y, or Z axis,
or to any two axes, click the appropriate button
on the
Axis Constraints toolbar (page 3–735)
,use