8

Scaling Objects 407
With the new transform g izmo, you don’t need to
select a scale type for Uniform or Non-Uniform
scaling. You can perform both types by selecting
different axes on the transform. For more
information, see
Using Transform Gizmos (page
1–408)
.
To scale an object:
Set the S elec t And Scale flyout to the scale
type you want to use, then click it. The button
high lights.
You can now select objects, scale previously
selected objects, or both select and scale objects
in a single mouse action.
Scale Gizmo (page 1–410)
Uniform S ca le
Uniform scale maintains an ob je ct’s proportions.
Use
Uniform Scale (page 1–421)
to scale the
selection equally on all three axes.
The center of the scale is determined by the
Transform Center setting. The axis constraint
setting and the Tr ansform Coordinate system have
no effect on uniform scaling. See topics later in
this section.
Non-Uniform S cale
Non-uniform scale can change proportions by setting
different values for different axes.
Use
Non-Uniform Scale (page 1–421)
to scale the
selection differently a long the three axes.
The
Axis Constraint (page 3–735)
setting
determinestheaxisoraxesalongwhichthe
scaling occurs. The Reference Coordinate system
determines the direction of the sca ling, and the
Transform Center button determines the center
about which the scaling takes place.
Squash
Squash scales two axes in opposite directions, maintaining
the object’s original volume.
Use
Squash (page 1–422)
to scale the selection in
one direction along one axis and in the opposite