8

Moving and Rotating Objects 405
To cancel a transform:
Right-clickwhileyouredraggingthemouse.
To transform an object f rom the quad menu:
1.
Right-click a selected object. The
quad menu
(page 3–741)
lists the three transforms.
2. Choose one of the t ransforms. The equivalent
transform button is selected on the main
toolbar.
3. Drag the object to apply the transform.
To use tr ansfor m t ype-in:
1.
Choose Tools menu > Transform Type-In to
display the dia log.
2. Apply a t r ansform to a selec ted object.
3. You can do any of the following, switching from
one to the other as required.
Typeavalueinanaxisfieldandpress
ENTER to apply the tra nsform change to
the select ion.
Dragaspinnerinanaxisfieldtoupdatethe
selection.
Drag the object to apply the tr ansform and
read the resulting change in the dialog.
For example, if Move is active, the dialog fields
read out both the absolute and offset positions of
the selected object in world space. If no object is
selected, the fields turn gray.
To use transform type-in on the status bar:
1.
Select an object or a g roup of objects.
2. On the Main toolbar, choose a t ransform
(Move, Rotate, or Scale) to perform on the
objects.
3. On the st atus bar, you can do any of the
following, switching from one to another as
required:
Type a value in an axis field and press
ENTER to apply the tr ansform change to the
selection. The Absolute/Offset toggle, to the
right of the X, Y, and Z fields, lets you switch
between entering values that are absolute
(in world space) or offset (relative to the
selection’s present posit ion, or ientation, and
dimensions).
Dragaspinnerinanaxisfieldtoupdatethe
selection.
Drag the object to apply the transform and
read the resulting change in the X, Y, and Z
fields.
Tip: To see the Z field, drag the transform
type-in portion of the toolbar while a pan
hand is visible.
Moving and Rotating Objects
Mo ving translates, or repositions, an object in the
3D world. Rotation changes the orientation of an
object.