8
334 Chapter 5: Creating Geometry
from an earlier version of 3ds Max, the Modify
paneldisplaystheinterfacefortheearlierBoolean
operation.
You can layer Booleans in the stack display, so that
a single object can incorporate many Booleans. By
navigating through the stack display, itβs possible
to revisit the components of each Boolean and
make changes to them.
Subtraction: A-B (above); B-A (below)
Union (above); Intersection (below)
B o ol ea ns wit h O bj ect s Th at Ha v e
Mater ial s Assigned to T hem
Most primitives use several
material IDs (page
3β1063)
ontheirsurfaces. Forexample,abox
uses material IDs 1β6 on its sides. If you assign a
Multi/Sub-Object material (page 2β1403)
with six
sub-materials, 3ds Max assigns one to each side. If
you assign a multi/sub-object material with two
sub-materials, 3ds Max assigns the first material
to sides 1, 3, and 5, and the second goes to sides
2, 4, and 6.
When you create a B oolean from objects that have
materials assigned to them, 3ds Max combines the
materialsinthefollowingway: