8

Conform Compound Object 321
An instance of the terrain object is created, with
thesameobjectcolorastheroad.
7. Activate the Top viewport. In the Parameters
rollout > Vertex Projection Direction group,
choose Use Active Viewport, and click
Recalculate Projection.
8. IntheUpdategroup,turnonHideWrap-To
Object.
This hides the instance of the terrain so you can
clearly see the road projec ted onto it.
The Parameters rollout > Wrapper Parameters
group > Standoff Distance value sets the
numberofunitsbywhichtheroadsitsabove
the terrain along the world Z axis.
9. If necessary, adjust the Standoff Distance to
raise or lower the road.
Inter face
Pick Wrap-To O bject rollout
Object—Displays the name of the selected Wrap-To
object.
Pick Wrap-To Object—Click this button, and then
selecttheobjecttowhichyouwantthecurrent
object to wrap.
Ref erence/Copy/Move/Ins tance—This option lets
you specify how the Wr ap-To object is transferred
to the Conform object. It c an be tr ansferred either
as a
reference (page 3–1096)
,acopy,an
instance
(page 3–1051)
, or it can be moved, in which case
the original is not lef t behind.
Parameters rollout
Cont ains al l parameters for the Conform object.
Objects group
Provides a list window and two edit fields that let
you navigate the compound object and rename its
components.
List Window—Lists the Wrapper a nd the Wrap-To
objects. Click to select an object in the window so
that you can access it in the Modifier stack.
Wrapper Name—Lets you rename t he wrapper
object within the compound Conform object.
Wrap-To Object Name—Lets you rename the
Wrap-To o bje ct.
Vertex Projection Direction group