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302 Chapter 5: Creating Geometry
right), and then click Divide. Each selected
segment is divided by the number of vertices
specified in the Divisions spinner. The distance
between the vertices depends on the seg ment’s
relative curvature, with areas of greater curvature
receiving more vertices.
Selected and divided segment
Detach—Lets you select several segments in
various splines and then detach them (or copy
them) to form a new shape. Three options are
available:
•
Same Shp—(Same Shape) When on, Reorient
is disabled, and a D etach operation keeps the
detachedsegmentaspartoftheshape(rather
than producing a new shape). If Copy is also
on, you end up with a detached copy of the
segment in the same location.
•
Reorient—The detached segment copies the
position and orientation of the source object’s
creationLocalcoordinatesystem. Thenew
detached object is moved and rotated so that
its Local coordinate system is positioned and
aligned with t he origin of the current active
grid.
•
Co py—Copies the detached segment rather
than moving it.
Original and detached splines
Display group
Show selected segs—When on, any selected
segments are highlighted in red at the Vertex
sub-object level. When off (the default), selected
segments are highlighted only at the Segment
sub-object level.
Thisfeatureisusefulforcomparingcomplex
cur ves against each other.
Sur face Properties rollout
Material group
You can apply differen t material IDs to spline
segments (see
Material ID (page 3–1063)
). You
canthenassigna
multi/sub-object material (page
2–1403)
to such splines, w hich appears when the
spline is renderable, or when used for lathing or
extrusion. Be sure to turn on Generate Material