8

Editable Spline (Segment) 299
•Atangenthandleassociatedwithaline
segment displays an X at the end of the
handle. You can still transform the handle,
butithasnoeffectuntilthesegmentis
conv erted to a curve segment.
Tip: Ifyouhaveproblemstransformingthe
handles, display t he axis constraints toolbar
and change the transform a xis there.
Inter face
Rendering, Interpolation, and Selection rollouts
For information on the
Rendering, Interpolation
(page 1–286)
and
Selection rollout (page 1–288)
settings, see
Editable Spline (page 1–284)
.
Soft S ele ction rollout
For information on the Soft Selection rollout
settings, see
Soft Selection Rol lout (p age 1–945)
.
Geome try rollout
New Vertex Type group
The radio buttons in this group let you determine
thetangencyofthenewverticescreatedwhenyou
shift-copy segments or splines. If you later use
Connect Copy, vertices on the splines that connect
the original segment or spline to the new one wil l
have the type specified in this group.
This setting has no effect on the tangency of
vertices created u sing tools such as the Create Line
button, Refine, and so on.
Linear—New vertices will have linear tangency.
Smooth—New vertices will have smooth
tangency.
When this option is chosen, new vertices that
overlap are automatically welded.
Bezier—New vertices wi l l have bezier t angency.
B ezier Corner New vertices will have bezier
corner tangency.
Cr e a te L ine Adds more splines to the selected
spline. These lines are separate spline sub-objects;
create them in the same way as the
line spline
(page 1–265)
. To exit line creation, right-click or
click to turn off Create Line.
Break—Letsyouspecifyabreakpointatany
segment in the shape (you do not have to first select
a segment). When on, the mouse icon changes
to a Break icon. You can now click any spot on a
segment. The click ed spot becomes two coincident
ver t ices, and the segment is split into two parts.
Attach—Attaches another spline in the scene to the
selected spline. Click the object you want to attach
to the currently selec ted spline object. The object
youreattachingtomustalsobeaspline.
For further details, see
Attach
.
Reorient—Reorients the attached spline so that its
creation local coordinate system is aligned w ith
the creation local coordinate system of the selected
spline.
Attach M ult.—Click this button to display the
Attach Multiple dialog, which contains a list of all
other shapes in the scene. Select the shapes you
want to attach to the current editable spline, then
click OK.
Cr o s s S e cti on Creates a spline cage out of
cross–sectional shapes. Click Cross Section, select
one segment then another sub-object segment,