8
Editable Spline (Vertex) 293
To copy and paste vertex tangent handles:
1.
Turn on Vertex Selection, then Select the
vertex you want to copy from.
2. On the Geometr y rollout scroll down to the
Tan ge nt g roup a nd c li ck C opy.
3. Move your cursor over the vertices in the
viewport. The cursor changes to a copy cursor.
Click the handle you wish to copy.
4. On the Geometr y rollout scroll down to the
Tan ge nt g roup a nd c li ck Pas te .
5. Move your cursor over the vertices in the
viewport. The cursor changes to a paste cursor.
Click the handle you wish to paste to.
The vertex t angency changes in the viewport.
To reset vertex handle tangency:
It is easy to make the handles very sma ll and
coincident with the vertex, which makes them
hard to select and e dit. Reset the vertex handle
tangency to redraw your handles
1. Select the vertex that is problematic.
2. Right-click and choose Reset Tangents.
Anyvertexhandleeditingyouhavedoneis
discarded and the h andles are reset.
Inter face
Soft S ele ction rollout
For information on the Soft Selection rollout
settings, see
Soft Selection Rol lout (p age 1–945)
.
Geome try rollout
New Vertex Type group
The radio buttons in this group let you determine
thetangencyofthenewverticescreatedwhenyou
shift-copy segments or splines. If you later use
Connect Copy, vertices on the splines that connect
the original segment or spline to the new one will
havethetypespecifiedinthisgroup.
This setting has no effect on the tangenc y of
vertices created using tools such as the Create Line
button, Refine, and so on.
•
Linear—New vertices will have linear tangency.
•
Smooth—New vertices will have smooth
tangency.
When this option is chosen, new vertices that
overlap are automatically welded.
•
Bezier—New vertices wi l l have bezier t angency.
•
B ezier Corner —New vertices will have bezier
corner tangency.
Cr e a te L ine —Adds more splines to the selected
object. These lines are sep a rate spline sub-objects;
create them in the same way as the
line spline
(page 1–265)
. To exit line creation, right-click or
click to turn off Create Line.
Break—Splits a spline at the selected vertex or
vertices. Select one or more vertices and then
click Break to create the split. There are now two
superimposed non-connected vertices for every
previous one, allowing the once-joined seg ment
ends to be moved away from each other.
Attach—Attaches another spline in the scene to the
selected spline. Click the object you want to attach
to the currently selec ted spline object. The object
you’re attaching must also be a spline.
For further details, see
Attach
.