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290 Chapter 5: Creating Geometry
displays the number of vertices it contains. When
morethanonesplineisselected,thenumber
ofsplinesselectedisdisplayedonthefirstline,
and the total number of vertices they contain is
displayed on the second line.
Geome try rollout
The Geometry rollout provides functions for
editing a spline object and sub-objects. The
functions available at the spline object level (when
no sub-object level is active; see
Editable Spline
(Object) (page 1–290)
)arealsoavailableatall
sub-object levels, and work exac tly the same at
each level. Other functions are also available,
depending on which sub-object level is active.
Thosethatapplytoothersub-objectlevelsare
unavailable.
For specific information, see these topics:
Editable Spline (Object) (page 1–290)
Editable Spline (Vertex) (page 1–292)
Editable Spline (Seg ment) (page 1–298)
Editable Spline (Spline) (page 1–303)
Editable Spline (Object)
Selec t an editable spline > Modify panel > Editable spline
(not a sub-object level) selected in the modifier stack
Selec t an editable spline > R ight-c lic k the s p line > Tools
1 (upper-left) quadrant of the quad menu > Sub-objects
> Top-level
The functions available at the editable spline object
level (that is, when no sub-object level is act ive)
are also available at all sub-object levels, and work
exactly the same at each level.
Inter face
Rendering, Interpolation, and Selection rollouts
See the Editable Spline topic for information
on the
Rendering and Interpolation rollouts
(page 1–286)
,and
Selection rollout (page 1–288)
settings.
Geom etry rollout
New Vertex Typ e gr oup—The radio buttons in this
group let you determine the tangency of the new
vertices created when you shift-copy segments or
splines. If you later use Connect Copy, vertices on
the splines that connect the original segment or
splinetothenewonewillhavethetypespecified
in this group.
This setting has no effect on the tangenc y of
vertices created using tools such as the Create Line
button, Refine, and so on.
Linear—New vertices will have linear tangency.
Smooth—New vertices will have smooth
tangency.
When this option is chosen, new vertices that
overlap are automatically welded.
Bezier—New vertices wi l l have bezier t angency.