8
Awning Window 251
Note:
With this method, the depth is perpendicular
to the plane set by the first three points. Thus, if
you draw the window in the Top or Perspective
viewport, the door lies flat on the ac tive grid.
Allow Non-vertica l Jambs—Select to create tilted
windows. Set
snaps (page 2–35)
to define points
off the construction plane. Default=off.
Parameters rollout
Height/Width/Depth—Specifies the overall
dimensions of the window.
Frame group
Hori z. Width—Sets the width of the horizontal part
of the w indow f rame (at the top and bottom).
This setting also affects the glazed p ortion of the
window’s w idth.
Vert. Width—Sets the width of the vertical part of
the window f rame (at the sides). This setting also
affects the glazed portion of the window’s height.
Thickness—Sets the thickness of the frame. This
also controls the thickness of casements or r ailings
on the window’s sashes.
Glazing group
Thickness—Specifiesthethicknessoftheglass.
Genera te M appi ng Coordinates —Creates the object
with the appropriate
mapping coordinates (page
3–1061)
already applied.
Real-World M ap Size—Cont rols the scaling
method used for texture mapped materials that
areappliedtotheobject.Thescalingvaluesare
controlled by the Use Real-World Scale settings
found in the applied material’s
Coordinates rollout
(page 2–1434)
. Default=off.
Awning W indow
Create panel > Geometry > Windows > Awning button
Create menu > AEC Objects > Awning Window
The Awning window has one or more sashes that
are hinged at the top.
Awning window