8

Doors 243
6.
Optionally, change the sub-material names to
those specified in the
above table
.
7. Edit the material as you would any
Multi/Sub-Object material.
To a nimate a door :
You can animate a door opening and closing by
keyframing the Open setting.
1. Createadoororselectanexistingdoor.
If using an existing door, also access the Modify
panel.
2. SettheParametersrollout>Openparameter
to the amount you want the door to be open at
the start of the animation. If you want it to be
closed, set it to 0.
3. Click the Auto K ey button and advance to the
first keyframe.
4. Change the Open setting.
5. Continue moving to any additiona l keyframes
and changing the Open setting as necessary.
6. Play the animation.
Inter face
The topic for each kind of door describes its unique
controls and behavior. Most door parameters are
common to all kinds of doors, and are described
here.
Object Type rollout
There are three kinds of doors in 3ds Max:
Pivot—Thefamiliardoortypethatishingedon
onesideonly.See
Pivot Door (page 1–246)
.
Sliding—Has a fixed half and a slid ing half. See
Sliding Door (page 1–246)
.
BiFoldHingedinthemiddleaswellastheside,
like many closet doors. You can also use this type
of door to make a set of double doors. See
BiFold
Door (page 1–247)
.
Name and Color rollout
See
Object Name and Wireframe Color (page
3–800)
.
Creation Meth od rollout
Youdefineeachtypeofdoorwithfourpoints:
Drag the first two, followed by two move-click
sequences. The Creation Method setting
determines the order in which these actions define
the door’s dimensions.
Width/Depth/Height—The f irst two points define
the width and ang le of the base of the door. You
set these points by drag ging in a v iewport, as the
first step in creating a door. The first point, where
youclickandholdbeforedragging,definesa
point on the jamb at the hinge for single-pivot and
bifolddoors(bothjambshavehingesondouble
doors, and sliding doors hav e no hinge). The
second point, where you release the button after
dragging, specifies the width of the door, as well as
the direction from one jamb to the other. This lets
you align the door with a wall or opening when
you place it. The third point, where you click after
moving the mouse, specifies the depth of the door,
and the fourth click, where you click after m oving
the mouse again, specifies the heig ht.
Width/Height/Depth—Wo rk s l ike th e
Width/Depth/Height option, except that
the last two points create first the height and then
the depth.