8
L-Type Stair 229
Depth—
Controls the depth of the steps.
Step depth var iance between two stairs
Genera te M a pping Coords—Applies default
mapping coordinates (page 3–1061)
to the stairs.
Note: If a visible viewport is set to a non-wireframe
or non-bounding-box display, Generate Mapping
Coordinatesisonforallprimitivestowhichyou
apply a material containing a map with Show
Map In Viewport on. If all viewports are set to
wireframe or bounding box, 3ds Max turns on
Generate Mapping Co ordinates for primitives
containing mapped materials at render time.
Real-World Ma p Size—Controls the scaling
method used for texture mapped materials that
are applied to the object. The scaling values are
cont rolled by the Use Real-World Scale settings
found in the applied material’s
Coordinates rollout
(page 2–1434)
. Default=off.
Stringers rollout
These controls are available only when you turn
on Stringers on the Parameters rollout > Generate
Geometry group.
Depth—Controls how far down the stringers reach
toward the floor.
Width—Controls the width of the stringers.
Offset—Controls the vertical distance of the
stri ngers from the floor.
Spr ing f rom Floor —Cont rols whether the stringer
starts at the floor, flush with the start of the first
riser, or if the str inger extends below the floor. You
control the amount the stringer extends below the
floor with t he Offset option.
Left: The stringer extending below the floo r. (Spring From
Floor off.)
Right: The stringer springing from the floor. (Spring From
Floor on.)
Carriage rollout
Thesecontrolsareavailableonlywhenyouturn
on C arriage on the Parameters rollout > Generate
Geometry group .
Depth—Controls how far dow n the car riage
reaches toward the floor.
Width—Controls the w idth of the carriage.
Carr iage Spacing—Sets the spacing of the carriage.
Whenyoupickthisbutton,theCarriageSpacing
dialog displays. Specify the number of carriages
you want using the Count option. For more