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Foliage 209
Folia g e
Create panel > Geometry > AEC Extended > Foliage
button
Create menu > AEC Objects > Foliage
Foliageproducesvarioustypesofplantobjects
such tree species. 3ds Max generates mesh
representations to create fast, efficient, and
good-looking plants.
Youcontrolheight,density,pruning,seed,canopy
display, and level of detail. The
seed
option
controls creation of different representations of the
same species. You can create millions of variations
ofthesamespecies,soeachobjectcanbeunique.
With the
viewport canopy mode (page 1–212)
option, you can control the amount of plant detail,
reducing the number of vertices and faces 3ds Max
uses to display the plant.
Some of the pl ant s that can be created from the standard
library
Tips
•Usethe
Spacing tool (page 1–440)
to place
plants a long a path.
Use vertex or face snapping (see
Snaps Settings
(page 2–38)
)topositionplantsonasurface.
Using the Spacing tool to distribute tree s along paths
Procedure
To add plants to a scene:
1.
Click t he Favorite Plants rollout > Plant Library
button to display the Configure Palette dialog.
2. Double-click the row for each plant you want to
addorremovefromthePaletteandclickOK.
3. OntheFavoritePlantsrollout,selectaplantand
dragittoalocationinaviewport.Alternatively,
select a plant in the rollout and then click in the
viewport to place the plant.
4. On the Parameters rollout, click the New button
to display different seed variations of the plant.
5. Adjust the remaining parameters to show
elements of the plants, such as leaves, f ruit,
branches, and if you want, to view the plant in
canopy mo de.
Interf ace
Objec t Name and Wireframe Color rollout
This rollout lets you set the foliage object’s
name, color, and default material. For detailed