8

208 Chapter 5: Creating Geometry
This creates a wall segment. You can end the
wall or you can continue to create another wall
segment.
4. To complete the wall, right-click, or to add
another wall segment, drag the next wall
segmenttothelengthyouwantandclickagain.
If you create a room by ending a segment at
the end of another seg ment of the same wall
object, the program displays the Weld Point
dialog.Thisdialogletsyouconvertthetwoend
vertices into a single vertex, or keep the two end
vertices separate.
5. If you want the wall segments to be welded at
a corner (when you move one wal l, the other
wall stays at the corner), click Yes. Otherwise,
click No .
6. Right-click to complete the wall, or continue to
add another wall segment.
To a ttach separ ate walls:
1.
Select a wall object.
2. On the Modify panel, click Attach, and then
pick another wall object.
Thetwowallobjectsbecomepartofthesame
wall object, but are not physically connected.
Attach stays active, and you can continue
clicking wall segments to attach. To stop
attaching, click the Attach button or right-click
in the active viewport.
To attach multiple wal l objects simultaneously
to the selected wall object, click Attach Multiple
on the Modify panel to open the Attach
Multipledialog. Thisworksthesameasthe
SelectByNamedialog,exceptthatitshowsonly
wall objects; choose multiple wa lls to attach,
and then click the Attach button.
To connect ver tices in a wall:
This method lets you connect two separate wall
sect ions with a new segment.
Tip: It is easier to work with wall vertices in
wireframe view mode.
1. Selectawallobjectthathasmorethanone
section. Typically you would use Attach to
create such an object.
2. In the
modifier stack (page 3–802)
,gotothe
Vertex sub-object level.
3. Click Connect and point the mouse over an end
vertex until the cursor changes to a cross.
4. Click once over the end vertex.
5. Move the cursor to another end vertex, and
then click to connect the two segments.
To inser t a vertex in a wall:
It is easier to work with wall vertices in wireframe
view mode.
1. Select a wall segment.
2. In the
modifier stack (page 3–802)
,gotothe
Vertex sub-object level.
3. Click Insert.
A highli ghted line appears along the bottom of
the wall, showing where you can insert vertices.
4. Click anywhere on the highlighted line to insert
avertex.
The new vertex is attached to the mouse cursor.
5. Move the mouse to position the vertex, and
then click to place it.
Now the mouse is attached to one of the new
segments.
6. Move the mouse along the segment and click to
add vertices.
7. R ight-click to finish working on this segment.
You can now insert vertices in other segments,
or ri ght-click again to exit Insert mode.