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190 Chapter 5: Creating Geometry
The maximum value is the Radius sett ing, unless
theabsolutevalueoftheHeightsettingisless
than the double Radius setting, in which case cap
height cannot exceed ½ of the absolute va lue of
the Height setting.
Over a ll/Cent ers—Determines what the Height
valuespecifies.Overallistheoverallheightofthe
object. Centers is the height of the midsection of
the cylinder, not including its convex caps.
Blend—When g reater than 0, creates a bevel at the
edge of the caps.
Sides—Sets the number of sides around the oil
tank. To create a smoothly rounded object, use
ahighernumberofsidesandturnSmoothon.
To create an oil tank with flat sides, use a lower
number of sides and turn Smooth off.
Height S egs—Sets the number of divisions along
the oil tank’s major axis.
Smooth—Blends the faces of the oil tank , creating
a smooth appearance in rendered views.
Slice On—Tur ns on the Slice func tion. Default=off.
When you create a slice and then turn off Slice
On, the complete oil tank reappears. You can
therefore use this check box to switch between the
two topologies.
Slice From, S lice To—Sets the number of degrees
around the local Z axis from a zero point at the
local X axis.
For both settings, positive values move the end of
the slice counterclockwise; negative values move it
clockwise. Either s etting can be made firs t. When
theendsmeet,thewholeoiltankreappears.
Genera te M a pping Coords—Generates coordinates
for applying mapped materials to the oil tank.
Default=on.
Real-World Ma p Size—Controls the scaling
method used for texture mapped materials that
are applied to the object. The scaling values are
controlled by the Use Real-World Scale settings
found in the applied material’s
Coordinates rollout
(page 2–1434)
. Default=off.
Capsule Extende d P rimitive
Create panel > Geom etry button > Extended Primitives >
Object Type rollout > Capsule button
Create menu > Extended Primitives > Capsule
Use Capsule to create a cylinder with hemispherical
caps.
Examples of capsules
Procedure
To create a capsule:
1.
FromtheCreatemenu,chooseExtended
Primitives > Capsule.
2. Drag the mouse to define the radius of the
capsule.
3. Release the m ouse button, and then move the
mouse vertically to define the he ight of t he
capsule.
4. Click to set the height and finish the capsule.