8

OilTank Extended Primitive 189
Genera te M a pping Coords—
Generates coordinates
for applying mapped materials to the chamfered
cylinder. Default=on.
Real-World Ma p Size—Controls the scaling
method used for texture mapped materials that
are applied to the object. The scaling values are
cont rolled by the Use Real-World Scale settings
found in the applied material’s
Coordinates rollout
(page 2–1434)
. Default=off.
Oil Ta nk Extended Pr i mit ive
Create panel > Geometry button > Extended Primitives >
Object Type rollout > OilTank button
Create menu > Extended Primitives > Oil Tank
Use OilTank to create a cylinder with convex caps.
Examples of oil tanks
Procedure
To create an oil tank:
1.
FromtheCreatemenu,chooseExtended
Primitives > Oil Tank.
2. Drag the mouse to define the radius of the base
of the oil tank.
3. Releasethemousebutton,andthenmovethe
mouseverticallytodefinetheheightoftheoil
tank. Click to set the height.
4. Movethemousediagonallytodefinetheheight
of the convex caps (toward the upper left to
increase the height; toward the lower right to
decrease it).
5. C lick again to fin ish the oil tank.
Interf ace
Creation Meth od rollout
Edge—Draws the object from edge to edge. You
can change the center location by moving the
mouse.
CenterDraws the object from the center out.
Parameters rollout
Radius—Sets the r adius of the oil tank.
Height—Sets the dimension along the central
axis. Negative values create the oil tank below the
construction plane.
Cap Heig ht Sets the height of the con vex caps.
The minimum value is 2.5% of the Radius sett ing.