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182 Chapter 5: Creating Geometry
AutoGrid (page 2 7 )
Hedra Extended Primitive (page 1–182)
Torus Knot Extended Primitive (page 1–184)
ChamferBox Extended Primitive (page 1–186)
ChamferCyl Extended Primitive (page 1–187)
OilTank Extended Primitive (page 1–189)
Capsule Extended Primitive (page 1–190)
Spindle Extended Primitive (page 1–191)
L-Ext Extended Primitive (page 1–193)
Gengon Extended Primitive (page 1–194)
C-Ext Extended Primitive (page 1–195)
RingWave Extended Primitive (page 1–197)
Hose Extended Primitive (page 1–201)
Prism Extended Primitive (page 1–200)
Allprimitiveshavenameandcolorcontrols,and
allow you to enter initial values from the keyboard.
See these topics:
Object Name and Wireframe Color (page 3–800)
Creating Primitives f rom the Keyboard (page
1–164)
(not applicable to Hedra, RingWave, or
Hose)
The remaining rollouts are covered in the topic for
each primitive.
Hedra E x tended Pr imitive
Create panel > Geom etry button > Extended Primitives >
Object Type ro llout > Hedra button
Create menu > Extended Primitives > Hedra
Use Hedra to produce objects from several families
of polyhedra.
Examples of he dra
Procedure
To create a poly hedron:
1.
FromtheCreatemenu,chooseExtended
Primitives > Hedra.
2. In any viewport, drag to define a r adius, then
release to create the polyhedron.
As you drag, a polyhedron emerges from the
pivot point.
3. Adjust the Family Parameter and Axis Sca ling
spinners to vary the Hedra’s appearance.