8
Extended Primitives 181
interactively setting different values for length and
width.
Square—Creates a square plane where length and
w idth are equal. You can change dimensions in the
Parameters rollout subsequent to creation.
Parameters rollout
Length, Width—Sets the lengt h and width of the
planeobject. Thesefieldsactalsoasreadouts
whileyoudragthesidesofthebox.Youcanrevise
these values. Defaults= 0.0, 0.0.
Length Segs, Width Segs—Sets the number of
divisions along each axis of the object. Can be set
before or after creation. By default, each side of
the plane has four segments. When you reset these
values, the new va lues b ecome t he default during a
session.
Render Mu ltipliers group
Render Scale—Specifies the factor by which both
length and width are multiplied at render time.
Scalingisperformedfromthecenteroutward.
Render Segs—Specifies the factor by which the
number of segm ents in both length and width are
multiplied at render time.
Gener ate M apping Coords—Generates coordinates
for applying mapped materials to the plane.
Default=on.
Real-World M ap Size—Cont rols the scaling
method used for texture mapped materials that
areappliedtotheobject.Thescalingvaluesare
controlled by the Use Real-World Scale settings
found in the applied material’s
Coordinates rollout
(page 2–1434)
. Default=off.
Ex tended Primitives
A collection of extended primitive objects
Extended Primitives are a collection of complex
primitives for 3ds Max. The topics that follow
describe each type of extended primitive and its
creation parameters.
TheseprimitivesareavailablefromtheObject
Type rollout on the Create panel and from the
Create menu > Extended Primitives.