8

Index 1335
video color check 2–1278
video driver and display problems 3–990
video post
common procedures 3–309
common sequences 3–309
composite image sequences 3–309
composite scene over image sequence 3–309
create animation from still images 3–309
create starfield 3– 309
join two animations 3–309
make an object glow 3–309
render in reverse 3–309
resize images 3–309
simple cross fade 3–309
switch views 3–309
troubleshooting 3–317
Video Post 3–307, 3–309
default keyboard shortcuts 3–961
edit current event 3–320
edit image input event 3–341
edit scene event 3–338
execute queue sequence 3–321
image input options 3–342
new sequence 3–319
open sequence 3–319
queue 3–308
save sequence 3–320
status bar 3–317
toolbar 3–319
view controls 3–317
video safe f rame (g lossary) 3–1124
view
align to view button 1–453
axonometric views 1–24
camera views 1–24
light views 1–24
navigation 1–29
perspective views 1–24
preset 1–24
view file dialog 3–503
view image file (file menu) 3–503
view preview (rendering menu) 3–165
view change 1–36
view image file 3–503
view menu (Schematic View) 3–692
view samples 3–1099
view steps 1–955, 1–959, 1–967, 1–971, 1–977
view-handling commands 1–35
viewing
3D space 1–21
and changing normals 1–161
grid objects 2–6
portions of scene 2–1224
smoothing 1–162
transform keys 2–279
viewing sample biped animations 2– 774
viewport clipping 2–1224, 3–774, 3–896
viewport configuration 3–896
adaptive degradation 3–901
layout 3–899
regions 3–902
rendering method 3–896
safe frames 3–899
viewport configuration dialog 3–896
viewport controls 3–778
viewport display, particles 2–198
viewport navigation
walkthrough 1–30, 3–780 to 3–781
viewport properties menu 3–774
viewport renderer (glossary) 3–1124
viewport rendering 3–896
viewport shaders 2–1308
lightmap 2–142 3
metal bump 2–1424
viewport shading 3–896
viewports 1–22, 3–772
and display of modifier effect 3–802
arc rotate snap a ngle preference 3–874
background 1–38
background image 1–38
configuring 3–896
controlling rendering 1–27
create snapshot of 1–35
DirectX manager rollout 2–1308
general concepts 1–22
grab 1–35
layout 3–899
preferences 3–874, 3–881, 3–883
prompt line 3–746
redraw all views 1–50
reset layout 3–829
right-click menu 3–774
setting layout 1–26
status line 3–748
tooltips 3–772
tooltips preference 3–859
viewport controls 3–778, 3–781, 3–788, 3–792
viewport renderer (glossary) 3–1124
views menu commands and 3–722
views menu 3–722
activate all maps 1–50
adaptive degradation toggle 3–901
add default lights to scene 1–49
create camera from view 1–48
deactivate all maps 1–51
expert mode 1–51