8
1286 Index
fire environment effec t 3–272
first vertex 1–292, 3 –1035
fit 2–981, 2–998
fit (deformation) 1–362
fit to existing 2–922
fix ambient utility 3–513
fix panel 2–871
fixed
transition editor 2–902
fixed w idth text button 3–859
fixed window 1–253
fixing er rors 2–695, 2–864, 2–871
fixing motion errors 2–874
fixing problems 3–977
flag properties dialog (Material Editor) 2–1465
flag with black 3–863
flare 3–366
automatic secondary flare para meters 3– 372
flare preferences 3–369
glow parameters 3–371
inferno parameters 3–376
manual secondary flare parameters 3–373
ray parameters 3–373
ring parameters 3–371
star parameters 3–374
streak parameters 3–375
flat mir ror map 2–1505, 3–82, 3–1036
flatten footsteps 2–922
flatten mapping 1–887, 1–889
flatten sides 1–1001
FLC files 3–662
flex modifier 1–683, 1–692
flexibility (neck and spine) 2–705
flip normals 1–161, 1–1001
float controllers 2–292
float limit controller 2–319
floaters 1–412, 3–818
bone tools 1–388
display floaters 3–818
Schematic View display floater 3–70 1
selection floaters 1–79
transform type-in 1–412
floating 3–1024
floating bones 2–934, 2–962
flows (particle flow) 2–204
empty flow 2–205
glossary 3–1036
standard flow 2–205
fluorescence (glossary) 3–1036
flyouts 1 –12
align 1–446
arc rotate 3–787
array 1–432
default tangent types 3– 764
dolly camera/target 3–788
dolly light/target 3–793
field of view 3–784
flyout (glossary) 3–1037
material effects channel 2–1288
orbit/pan light 3–798
quick render 3–16
restrict to plane 1–430
select and scale 1–421
selection region 1–80
timing preferences 3 –859
use center 1–426
zoom extents 3–783
zoom extents all 3–780
focus 3–377
focus plane 3–89
fog
VRML97 helper 3–649
fog environment effect 3–278
folder
motion flow editor 2–893
foliage 1–205, 1–209
follow object
binding to 2–443
glossary 3–1037
follow/bank utility 2–630
foot states 2–691, 2–791, 2–817, 3–1037
footcandle 3–1049
footstep
adaptation 2–840
animation (glossary) 3–1037
animation workflow 2–714
converting to freeform 2–742
creation 2–720
edge selection 2–853
editing 2–840
keys 2–725
leg states 2–725
timing (gait parameters) 2–719
footstep creation 2–691, 2–791, 2–841
create multiple footsteps (jump) 2–849
create multiple footsteps (run) 2–847
footstep operations 2–842
footstep extraction 2–922
using motion-capture filtering 2–912
footstep keys
body horizontal 2–725
body turning/rotation 2–725
body vertical 2–725
footstep method 2–691
footstep mode 2–791, 2–840
footstep operations rollout 2–791, 2–842