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1238 Chapter 9: Sur face Modeling
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Tolerance—Rebuilds the surface according to
accurac y. T he lower the Tolerance value, the more
accurate the rebuild. Increasing Tolerance enables
the surface to b e rebuilt using fewer CVs .
Number—(The default.) Lets you alter the number
of CVs in t he surface. Number in U specifies the
number in the U dimension, and Number in V
specifies the number in the V dimension. These
values default to the numbers that already exist in
the surface.
Prev iew—When on (the default), your changes are
previewed in viewports.
Rebuild Tex ture Surfa ce Dialog
Modify panel > Select N URBS surface sub-object. >
Surface sub-object level > M aterial Properties rollout >
Texture Channels group box > Turn on Gen. Mapping
Coords. > Textu re Surface group box > Choose
User-Defined. > Edit Tex ture Surface button > Edit
Texture Sur face dialog > Rebuild button
This dialog rebuilds the texture sur face and lets
you change the number of CV rows or columns.
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Number i n U—Sets the number of CV columns.
Number i n V —Sets the number of C V rows.
Reparameterize Dialog
Modify panel > Select NURBS object. > Stack display >
Curve sub-object level > Select an independent CV curve
sub-object.>CVCurverollout>Reparam.button
Modify panel > Selec t NURBS object. > Stack display
> Curve sub-object level > Select an independent CV
surface sub-object. > CV Sur face rollout > Reparam.
button
The Reparam. button for CV cur ves and surfaces
displays this dialog. Reparameterizing a CV
sub-object changes its
parameter space (page
3–1082)
to provide a better relation between
control point locations and the shape of the
sub-object.
Tip: It is a good idea to reparameterize after you
have added CVs to a curve or surface by refining
or inserting.
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