8
1182 Chapter 9: Sur face Modeling
Setting the degree greater than 3 isn’t
recommended, because hig her degrees are slower
to calculate and less stable numerically. Higher
degrees are suppor ted primarily to be compatible
with models created using other surface modeling
programs.
The number of CVs in a given dimension must be
at least one g reater than that dimension’s deg ree.
Automatic Reparameterization group
Theradiobuttonsinthisgroupboxletyou
choose automatic reparameterization. With
reparameterization, the surface maintains
its parameterization as you edit it. Without
reparameterization, the surface’s parameterization
doesn’t change as you edit it, and can b ecome
irregular.
None—Do not reparameterize.
Cho rd L e n g t h —Chooses the chord-length
algorithm for reparameterization.
Chord-length reparameterization spaces knots
(in
parameter space (page 3–1082)
)basedonthe
square root of the length of each curve segment.
Chord-length reparameterization is usually the
best choice.
Unifor m—Spaces the k nots uniformly.
A uniform knot vector has the advantage t hat the
surface will change only locally when you edit it.
With the other two forms of parameterization,
moving any CV can change the entire surface.
The close controls let yo u close a surface. They
appear on the Point Surface rollout while an
independentpointsurfacesub-objectisselected.
They have no effect if the surface is already closed
in that direction.
Close R ows —Closes the surface by joining the ends
of its rows.
Close Cols . —Closes the surface by joining the ends
of its columns.
Rebuild—Displays the
Rebuild CV Surface dialog
(page 1–1237)
, which lets you specify how to
rebuild the surface. Rebuilding the surface can
change its appearance.
Reparameterize—Displays the
Reparameterize
dialog (page 1–1238)
. Reparameterizing a surface
changes the surface’s
parameter space (page
3–1082)
to provide a better relation between
control point locations and the shape of the
surface.
Tip: It is a good idea to reparameterize after you
have added CVs to the sur face by refining or
inserting.
Poi nt S urf a ce S u b-Obj e ct
Select NURBS object. > Modify panel > Create Surfaces
rollout > Point Surf
Select N URBS obj ect. > Modify pane l > NURBS toolbox >
Create Point Surface button
Selec t NURBS object. > Modify panel > R ight-click a
viewport. > Tools 2 (lower-left) quadrant > Create Point
Sur face
Point surface sub-objects are similar to object-level
point surfaces (page 1–1103)
.Thepointsare
constrained to lie on the surface.
See also
Editing Surface Sub-Objects (page 1–1142)
Surface Approximation (page 1–1241)
Procedure
To create a poi nt su r f ace sub -object:
1.
In a NURBS object, turn on Point Surf
on the Create Surfaces rollout or Create Point
Surface in the toolbox.