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1078 Chapter 9: Sur face Modeling
When on, boundary vertices do not move while
the rest of the object is relaxed. This option is
particularly useful when working with multiple
elements within a single object that share open
edges.
When this check box is off, all vertices of the object
are relaxed.
Hold Outer Points—When on, preserves the
original positions of vertices farthest away from
the object center.
Apply—Applies the settings to the current
selection, retaining them if you then make another
selection.
OK Applies the settings to the current selection
and closes the dia log .
Cance lCloses the dialog w ithout applying the
settings to the current selection. Cancel does not
reverse previous uses of Apply.
Tessellate S election Dialog
Selec t an Edi t Poly or edita b le poly object. > Modify panel
> Polygon sub-object le vel > Edit Polygons rollout >
Tessellate Settings button
This dialog lets you spec ify how Tessellate should
subdivide polygons.
Inter face
Edge—Inserts vert ices in the m iddle of each edge
and draws lines connecting those vertices. The
number of polygons created will equal the number
of sides of the original polygon.
FaceAdds a vertex to the center of each polygon
and draws connecting lines from that vertex to the
original vertices. The number of polygons created
wi ll equal the number of sides of the original
polygon.
Tens ion—Lets you increase or decrease the Edge
tension value. Available only when Type: Edge is
active.
A negative value pulls vertices inward f rom their
plane, resulting in a concave effect. A positive
value pulls vertices outward from their plane,
resulting in a rounding effect.
Apply Applies the sett ings to the current
selection, retaining them if you then make another
selection.
OK Applies the settings to the current selection
and closes the dialog.
Cance lCloses the dialog without applying the
settings to the current selection. Do es not reverse
previous uses of Apply.
Weld Ver tices/Edges Dialog
Select an Edit Poly or editable poly object. > Modify panel
> Vertex or Edge sub-object level > Edit Vertices/Edges
rollout > Weld Settings button
Selec t an Edit Poly or ed itable poly object. > Vertex or
Edge sub-object level > Quad menu > tools 2 quadrant >
Weld Settings button
Use this dialog for setting the weld threshold for
ver tices and edges.