8

Editable Poly (Polygon/Element) 1061
Collapse
Collapsesgroupsofcontiguousselected
polygons by welding their vertices to a vertex at the
selection center. Not available for elements.
Attach—Lets you attach another object in the scene
to the selected editable poly. You can attach any
type of object, including splines, patch objects,
and NURBS surfaces. Attaching a non-mesh
object converts it to editable-poly format. Click
the object you want to attach to the currently
selected poly object.
For f urther details, including a description of
Attach List, see
Attach
.
Detach—Detaches the selected polygons/elements
asaseparateobject(thedefault)ordetacha
polygonasanelement. TheDetachAsClone
option copies the polygons/elements rather than
moving them.
Youre prompted to enter a name for the new
object. Detached faces leave a hole in the original
object when you move them to a new position,
unless you use the Detach As Clone option.
Cut and Slice group
Theseknife-liketoolsletyousubdividea
poly selection with new edges. Also see
Full
Interactivity
.
Slice Pla neCreates a gizmo for a slice plane that
canbepositionedandrotatedwhereyouwantto
slice the edges. Also enables the Slice and Reset
Plane buttons.
Asyoutransformthesliceplane,youseeapreview
ofwheretheslicewilloccurinthepolygon
selection. To perform the slice, click the Slice
button.
Split—When on, the Slice and Cut operations
create double sets of ver tices at the points where
the edges are div ided. This lets you easily delete
the new polygons to create holes, or animate the
newpolygonsasseparateelements.
Slice—Performs the slice operation at the location
of the slice plane. Available only when Slice Plane
ison.Thistoolslicesthepolyjustlikethe“Operate
On: Polygons mode of the
Slice modifier (page
1–815)
.
Reset Plane—ReturnstheSliceplanetoitsdefault
position and orientation. Available only when
Slice Plane is on.
Quick SliceLets you quickly slice a polygon
selection without having to manipulate a gizmo.
Make a selection, click QuickSlice, and then
clickonceattheslicestartpointandagainatits
endpoint. You can continue slicing the selection
while the command is active.
To stop slicing, right-click in the viewport, or click
QuickSlice again to turn it off.
With Quicks lice on, you can draw a line ac ross your mesh in
any viewport, including Perspective and Camera views. The
mesh is sliced interactively asyoumovethelineendpoint.
Note: At the Polygon or Element sub-object level,
QuickSlice affects only selected polygons. To
slice the entire object, use QuickSlice at a ny other
sub-object level, or at the object level.