8
Editable Poly (Edge) 1037
Theresultisarectangleacrossfourpolygons,
without any connecting visible edges. In
previous versions, you would have had eight
connecting visible edges: two in each of the
original polygons. Note that all the edges you
created are selected, and ready for further
transformation or editing.
6. Cut a rectangle into the center of a single
polygon.
In this case you end up with a single, additional
visibleedgeinsteadofseven,asinprevious
versions. The edge connects corner of the
new polygon with a corner of the original one.
This new edge is not selected, but the ones you
created explicitly are.
Connecting the remaining corners are a
number of
diagonals (page 3–1022)
,which
serve to fully triangulate the polygons. The new
Turn function lets you manipulate each of these
with a single click.
7. Go to the Edge sub-object level, and then, on
the Edit Edges rollout, click Turn.
All diagonals, including those created from the
Cut operations, appear as dashed lines.
8. Click a diagonal to turn it, and then click it
again to return it to its original status.
In Turn mode, click a diagonal (dashed line) once to
turn it.
Each diagonal has only two different available
positions, given no changes in any other
diagonals ’ or edges’ positions.
Compare this with the Edit Triangulation tool,
with which you must click two vertices to
change a diagonal’s position.
This simple demonstration shows how, when
manually subdividing a polygon mesh for
modeling and animation purp oses, you can
save a good deal of time by using the Cut and
Tur n to ols i n 3d s Ma x.
To creat e a sha pe fr om one or more edges:
1.
Selecttheedgesyouwanttomakeintoshapes.
2. On the Edit Edges rollout, click Create Shape
From Selection.
3. Make changes, as needed, on the Create Shape
dialog that appears.