8

Editable Poly (Edge) 1037
Theresultisarectangleacrossfourpolygons,
without any connecting visible edges. In
previous versions, you would have had eight
connecting visible edges: two in each of the
original polygons. Note that all the edges you
created are selected, and ready for further
transformation or editing.
6. Cut a rectangle into the center of a single
polygon.
In this case you end up with a single, additional
visibleedgeinsteadofseven,asinprevious
versions. The edge connects corner of the
new polygon with a corner of the original one.
This new edge is not selected, but the ones you
created explicitly are.
Connecting the remaining corners are a
number of
diagonals (page 3–1022)
,which
serve to fully triangulate the polygons. The new
Turn function lets you manipulate each of these
with a single click.
7. Go to the Edge sub-object level, and then, on
the Edit Edges rollout, click Turn.
All diagonals, including those created from the
Cut operations, appear as dashed lines.
8. Click a diagonal to turn it, and then click it
again to return it to its original status.
In Turn mode, click a diagonal (dashed line) once to
turn it.
Each diagonal has only two different available
positions, given no changes in any other
diagonals or edges’ positions.
Compare this with the Edit Triangulation tool,
with which you must click two vertices to
change a diagonal’s position.
This simple demonstration shows how, when
manually subdividing a polygon mesh for
modeling and animation purp oses, you can
save a good deal of time by using the Cut and
Tur n to ols i n 3d s Ma x.
To creat e a sha pe fr om one or more edges:
1.
Selecttheedgesyouwanttomakeintoshapes.
2. On the Edit Edges rollout, click Create Shape
From Selection.
3. Make changes, as needed, on the Create Shape
dialog that appears.