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Editable Mesh (Face/Polygon/Element) 1005
Cut & Slice group
The Cut and Slice f unctions, prev iously available
only in Edge sub-object level, are available in
Face,Polygon,andElementmodesasofversion3
of 3ds Max. For details, see
Cut and Slice (page
1–1010)
.
Tessellate group
Use these controls to tessellate (subdiv ide) selected
faces. Tessellation is useful for increasing local
mesh density while modeling. You can subdiv ide
any selection of faces. Two tessellation methods
are available: Edge and Face-Center.
Tessellateβ€”Click to tessellate selected faces, based
on the Edge, Face-Center, and Tension (spinner)
settings.
Top: Original selection
Middle: Tessellated o nce
Bottom: Tessellated twice
Tens ionβ€”(Active only when Tessellate by Edge is
active.) This spinner, to the right of the Tessellate
button, lets you increase or decrease the Edge
tension value. A negative value pulls vertices
inward from their plane, resulting in a concave
effect. A positive value pulls vertices outward from
their plane, resulting in a rounding effect.
B y Edge/Face-Center β€”Edgeinsertsverticesin
themiddleofeachedgeanddrawsthreelines
connecting those vertices. As a result, four faces
are created out of one face. (To see this at the
Polygon or Element sub-object level, turn off
Display panel > Display Properties rollout > Edges
Only.)