2009
3 Highlight the object track you wish to copy, then right-click and choose
Copy from the quad menu.
4 Navigate to the object track for the target object, highlight it, and then
right-click and choose Paste. Set options in the Paste dialog, then click
OK.
The object is replaced with the new one in the viewport as well as in the
Hierarchy list of the controller window.
WARNING The original target has been completely replaced by the pasted
object. Use
Save Selected on page 6931 on the target object to save a copy of
that object, if you think you'll need to use it again sometime.
Here are some examples of how you might use object copy and paste:
■ Paste an Object to another Object to replace one simple object with
another. For example, you animate the transforms of a box object and
want to replace the box with a torus.
■ Paste an Object into a Modified Object to replace a complex, modified
object with a simple stand-in object. For example, you model a complicated
vehicle and you want to replace it with a box while you animate its
transforms. Be sure to save the Modified Object to a file (using
Save Selected
on page 6931).
■ Paste a Modified Object into another Modified Object to replace one
complex modified object with another. For example, you animated a flight
of jets and want to replace them with helicopters.
■ Paste a Modified Object into an Object to replace simple stand-in objects
with complex modified objects. For example, you have animated a box
and now want to replace it with a complex model of a jet.
Copying and Pasting Object Modifiers
You can also copy and paste modifiers below the Modified Object container.
Copy and paste modifiers to do the following:
■ Copy modifiers within the modifier stack of a single object.
■ Copy modifiers between objects.
3648 | Chapter 15 Animation