2009

Instance Pastes the item in the clipboard as an instance of the copied source
item. The target item will be an instance of the source item. Any change you
make to either item affects the other.
Replace All Instances Controls whether existing instances of the target item
are also converted to the paste source or left as they are.
Making Instances Unique
You can convert instanced items to unique items by clicking
Make Unique
on page 3600 on the Controller menu. If the selected item is not an instance,
or if a selection of multiple items does not contain similar instances, Make
Unique is disabled.
Copying and Pasting Objects
In the Track View controller window you can use the Hierarchy list to copy
and paste objects. This allows you to replace the geometry of one animated
object with the geometry of another object. This is similar to the functionality
provided by XRef objects and scenes where you have to option of defining
proxy or stand-in objects.
Copying and pasting objects is achieved by highlighting the Object track for
the source object, copying it, then pasting it to the Object track of the target
object. The Object track is found beneath the Transforms and Modified objects
entries, and appears with parentheses that define the geometry type. For
example, Object (Box) or Object (Editable Mesh) are two label names that
might appear on the correct track for object cut and paste.
Using these two container types, you can copy geometry between objects.
To copy one object to other objects:
1 In the Curve Editor controller window, find the object that you want to
copy from.
2 Navigate to the Object track that is beneath the Transform or Modified
Object entries. The name will be something like Object (PivotDoor) or
Object (Editable Mesh), for example.
NOTE If the object is modified, the order of the name of its Object track in
the Hierarchy list is reversed; for example, Object (Sphere) becomes Sphere
(Object).
Editing Tracks: Copying, Pasting, and Handling Instances and References | 3647