2009
Position Ranges mode allows you to decouple the range bar from the
animation keys. Recouple Ranges is a quick way to realign the range bars.
Editing Tracks: Copying, Pasting, and Handling
Instances and References
Copying and Pasting Items
You can copy and paste geometry, lights, materials, and animation controllers
between items in the Track View Hierarchy list of the controller window. You
can copy these categories of items in Track View:
Containers Items with multiple branches that completely define something
in your scene. Container items that can be copied include:
■ Material Parameters containing the Basic Parameters for a material
definition.
■ Material Maps containing the entire set of maps and map parameters
assigned to a material.
■ Map definitions containing a single map type with its associated parameters
and coordinates.
■ Map Coordinates containing the map XYZ and UVW coordinate offset,
tiling, and angle settings.
■ Map Parameters containing the parameters for a specific map type.
■ Objects, on levels below the transforms, containing creation parameters
for an unmodified object.
■ Modified Object, containing modifiers applied to an object and the
object-creation parameters.
■ Modifiers containing modifier parameters.
Controllers These control actual animated values for each parameter. Keep
in mind that when you copy containers, you are actually copying and pasting
groups of related controllers. Details about copying and pasting single
controllers are presented in
Assigning Controllers on page 3107.
Editing Tracks: Copying, Pasting, and Handling Instances and References | 3645