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7 Lock the selection and, in the Front viewport, drag the outer ring of points
down to the floor.
You now have a truncated cone shape over the table.
8 Unlock the selection. In the Top viewport, again select all the control
points in the two outer rings.
9 Scale the selected control points in, until the radius of the inner ring of
points is slightly larger than the table top.
10 Select only the outer ring of points, and scale them so their radius is
slightly larger than the inner ring.
If necessary, move the points, as seen from the Front viewport, down to
touch the floor again.
You now have a lattice of control points draped over the table.
In this next series of steps, you'll bind the tablecloth to the FFD lattice, and
then animate it to move over the table.
1 In the stack display, click the FFD(cyl) entry again to exit the sub-object
level. It turns gray.
2
In the main toolbar, click the Bind to Space Warp button, and
drag between the FFD and the tablecloth.
Geometric/Deformable | 2771