2009
UDeflector Space Warp on page 2754
Deflector Space Warp on page 2757
Geometric/Deformable
These space warps are used to deform geometry.
FFD(Box) Space Warp on page 2760
FFD(Cyl) Space Warp on page 2767
Wave Space Warp on page 2777
Ripple Space Warp on page 2781
Displace Space Warp on page 2727
Conform Space Warp on page 2785
Bomb Space Warp on page 2789
Modifier-Based
These are space-warp versions of object modifiers (see
Modify Panel on page
7633). Read more about these in
Modifier-Based Space Warps on page 2793.
Bend Modifier on page 1208
Noise Modifier on page 1573
Skew Modifier on page 1668
Taper Modifier on page 1811
Twist Modifier on page 1837
Stretch Modifier on page 1752
Procedures
To create a space warp:
1
On the Create panel, click Space Warps.
The Space Warps panel is displayed.
2 Choose a category of space warp from the list.
3 On the Object Type rollout, click a space warp button.
2690 | Chapter 14 Space Warps and Particle Systems