2009
This example shows how to use the FFD(Cyl) space warp to create a tablecloth
that flies in and drapes itself over a table.
Begin by creating the table and tablecloth.
1 Create a table from two cylinders. Make the table top with a radius of 30
units, and a height of 2 units. Make the "table stand" cylinder with a
radius of 3 and a height of 60.
2 Make a tablecloth from a box 100 units square and 0.5 units in height.
Increase Length and Width Segments to 30, and keep Height Segments
at 1.
3 Position the tablecloth so it's level with or slightly above the table top,
and a little less than 100 units to the left of the table edge, as seen from
the Top view.
4 Apply a nice wood grain to the table, and a checker to the tablecloth.
(Set the checker tiling to about 15x15, and choose any color for the
checkers.)
Now, set up a cylindrical FFD space warp that will form the drape of the
tablecloth over the table.
1 From the Create panel > Space Warps > Geometric/Deformable, choose
FFD(Cyl).
2 In the Top viewport, create a cylindrical FFD space warp, centered on the
table top, with a radius of 45 and a height of 5.
3 Click the Set Number of Points button and, in the Set FFD Dimensions
dialog, set Side points to 12, Radial points to 5, and Height points to 2.
4 Move the entire FFD lattice up until it's just over the surface of the table,
as seen from the Front viewport.
Geometric/Deformable | 2769