2009

NOTE Modify Child Keys on page 3561 works similarly, but for child nodes of the
current object. Modify Subtree lets you edit timing for a subset of tracks for an
object, while Modify Child Keys lets you edit the timing of an entire linked structure,
group, or character.
Procedures
To drag the ranges and linked descendants of an object:
1
In the Dope Sheet Editor, click Edit Ranges.
Modify Subtree is on by default.
2 Drag the World range bar or the Objects range bar.
With Modify Subtree on, a range bar is displayed in the Objects branch.
The Objects branch is the default parent of all named objects in the scene.
Dragging a parent Objects range bar with Modify Subtree on affects all
tracks subordinate to the object and all tracks of its linked descendants.
Dragging the World range bar with Modify Subtree on affects all tracks
in the scene, including Sounds, Materials, and all tracks of all objects.
3
Turn Modify Subtree off.
The World range bar and the Objects range bar are no longer available.
In this mode you can affect the range of an individual object or track
without affecting its descendants.
Interface
Modify Subtree (Edit Keys) Edits (cuts, pastes, or moves) keys
in the parent track. Anything you do to the keys in the parental track affects
the child keys as well.
NOTE Adding keys only affects the current track.
3560 | Chapter 15 Animation