2009

Typical Uses for Track View
Track View can perform a variety of scene management and animation control
tasks. Use Track View to:
Display a list of objects in your scene and their parameters.
Change key values.
Change key timing.
Change controller ranges (see procedure).
Change interpolation between keys.
Edit ranges of multiple keys.
Edit blocks of time.
Add sound to your scene.
Create and manage notes about the scene.
Change the behavior of the animation outside the range of keys.
Change controllers for animated parameters
Select objects, vertices, and hierarchies.
Navigate the modifier stack in the Modify panel by clicking the modifier
items in the Track View Hierarchy.
NOTE Tracks are created for animated vertices in Track View. A Bezier Point3
controller is the default vertex interpolation controller.
See also:
Track View Menu Bar on page 3547
Curve Editor on page 3518
Dope Sheet on page 3519
Track View Workspace on page 3509
Time Ruler on page 3523
Filters on page 3584
Track View | 3505