2009

Interface
Interactive IK Allows for IK manipulation of hierarchies without applying
an IK Solver or using a follow object.
Apply IK Calculates the IK solution for each frame of the animation and
creates transform keys for every object in the IK chain. A bar graph appears
on the prompt line to indicate progress of the calculations.
Apply Only To Keys Solves the IK solution for keyframes that already exist
for one of the end effectors.
Update Viewports Views the progress of Apply IK frame by frame in the
viewports.
Clear Keys Removes all move and rotate keys from the selected IK chain before
applying IK.
Start/End Sets the range of frames to calculate the applied IK solution. The
default settings for Apply IK calculates the IK solution for every frame of the
active time segment.
Auto Termination Rollout (Interactive IK)
Make a selection. > Hierarchy panel > IK button > Auto Termination rollout
Hierarchy Panel Commands | 3499