2009

By default, this sets the geometric center for rotate and scale transforms
to
Use Transform Coordinate Center on page 979; that is, the working
pivot position. To specify a different transform center, use the
Use
Center flyout
on page 975.
From the main toolbar > Reference Coordinate System list on page
967, choose Working.
This keeps the current Use Center on page 975 setting.
Interface
When any of the modular tools on this rollout is active, a message to that
effect appears in each viewport below the viewport name. For example, when
you activate Use Working Pivot, the viewport legend reads USE WP, as
shown in the above illustration.
Edit Working Pivot When on, makes the working pivot visible in the scene
and lets you transform it.
When you first enter Edit Working Pivot mode, all transform tools use the
Local
reference coordinate system on page 967 by default. You can change the
coordinate system while working in this mode, and the tool remembers the
reference coordinate system for each transform. Changing the transform, for
example from Move to Rotate, recalls the last coordinate system for that
transform during the current Edit Working Pivot session.
Exiting Edit Working Pivot restores the last active transform tool. For example,
if youre rotating an object, and you move the working pivot and then exit
Edit Working Pivot mode, the Rotate tool will again be active.
Hierarchy Panel Commands | 3481