2009
The deflector appears as a wireframe rectangle.
3 Apply the deflector to the particle system using the appropriate method:
■ If using
Particle Flow on page 2795, specify the deflector in the Collision
test
on page 2960 or Collision Spawn test on page 2964 parameters.
■ If using a non-event-driven particle system on page 3002, bind
on page 2691 the particle system to the deflector icon.
Interface
The deflector's effect is controlled mainly by its size and orientation in the
scene, relative to the particle system that is bound to it. You can also adjust
how strongly the deflector deflects particles.
Bounce Controls the speed at which particles bounce off the deflector. At a
setting of 1.0, particles bounce off the deflector at the same speed they struck
it. At 0.0, particles do not bounce at all. At values between 0.0 and 1.0, particles
bounce off the deflector at a speed reduced from their initial speed. At values
greater than 1.0, particles bounce off the deflector at a speed greater than their
initial speed. Default=1.0.
Deflectors | 2759