2009

Particles scatter when they strike a UDeflector object
The UDeflector is a universal deflector that lets you use any object as a particle
deflector.
Procedures
To create a UDeflector:
1 On the Create panel, click Space Warps. Choose Deflectors
from the list, then on the Object Type rollout, click UDeflector.
2 In a viewport, drag out a rectangle to add a UDeflector warp to the scene.
3 On the command panel, click the Pick Object button and select an object
to be a particle deflector.
Deflectors | 2755