2009
Animating bones with skin causes the skin to stretch
or shrink.
Animating bones with skin causes the skin to stretch
or shrink.
Turning Other Objects into Bones
Any object can be turned into a bone object. Right-click any object and select
Properties from the quad menu on page 7516. In the Bone group, choose Bone
On/Off. You can then choose Show Links Only to replace the display of the
objects with the bones. This can be useful if you have a geometrically intensive
hierarchy to animate. The interactive viewport response will be much quicker
when the geometry is hidden and displayed only at links.
3386 | Chapter 15 Animation