2009

Interface
Parameters rollout
The settings for the UOmniFlect are the same as those for
POmniFlect on page
2732, with the following additions:
Object-Based OmniFlector group
Lets you choose the object to use as a deflector.
Item Displays the name of the selected object.
Pick Object Click this, and then select any renderable object to use as a
deflector.
Display Icon group
Icon Size Specifies the size of one side of the square UOmniFlect icon.
UDynaFlect Space Warp
Create panel > Space Warps > Deflectors > Object Type rollout > UDynaFlect
The UDynaFlect space warp is a universal dynamics deflector that lets you use
the surface of any object as both the particles deflector and the surface that
reacts dynamically to the particle impact.
The procedures and options for using UDynaFlect are the same as for
PDynaFlect on page 2738, with the following changes and additions.
2748 | Chapter 14 Space Warps and Particle Systems