2009

of its children and the distance between the children and the parent are also
scaled by 150%.
Unlinking Objects
Click Unlink Selection to remove the link from selected objects to their
parents. Any children of the selected object are unaffected.
You can quickly unlink an entire hierarchy by double-clicking the root object
to select the object and all of its children. Then click Unlink Selection.
Linking Animated Objects
You should establish links before you begin animating objects. The linkage
of objects with Select and Link cannot be animated; the link remains in force
throughout the entire animation.
If you want your objects to be linked during one part of the animation but
not another, you can a
Link constraint on page 3308 to change the linkage at
specific frames.
Displaying Links
A complex mesh hierarchy can be displayed with the links visible, or even
with the links replacing the mesh objects. To display links, first select the
linked objects. On the Display panel >
Link Display rollout on page 188, turn
on Display Links to see the links. You can also turn on Link Replaces Object
to see only the links and not the objects.
Select and Link
Main toolbar > Select and Link
Use the Select and Link button to define the
hierarchical relationship on page
8002 between two objects by linking them as child and parent.
You link from the currently selected object (child) to any other object (parent).
You can link an object to a closed group. When you do, the object becomes
a child of the group parent rather than any member of the group. The entire
group flashes to show that you've linked to the group.
Hierarchies | 3343