2009
constrained object from snapping to the target object’s pivot. The default is
Off.
Link Constraint
Animation menu > Constraints > Link Constraint
A link constraint enables the robot arms to pass a ball.
A Link constraint is used to animate an object linking from one target object
to another.
The Link constraint causes an object to inherit the position, rotation, and
scale of its target object.
An example of using a link constraint is to pass a ball from one hand to
another. Assume that at frame 0 the ball is in the right hand. The hands are
3308 | Chapter 15 Animation