2009
You can create an XRef controller with or without an XRef object:
■ You can externally reference a source object's animation without the object
itself by
assigning an XRef controller to your current selection on page ?.
■ You can create an XRef object, which automatically nests the source object's
Transform controller in an XRef controller. The XRef Objects dialog's
XRef
Entities list
on page 6950 lists both XRefs as separate entries.
NOTE The Merge Transforms option must be off to externally reference a
controller; otherwise, the controller merges with the current scene.
To remove an XRef controller, you can either right-click the entry in the XRef
Entities list and choose Merge in Scene from the contextual menu, or assign
a new Transform controller to your object.
NOTE Replacing the XRef controller with another type removes any animation it
contains.
Although XRef controllers are read-only in your master scene, you can add a
local offset to the object's animation
on page 3271.
Procedures
To assign an XRef controller using the Motion Panel:
1 Select an object in the current screen.
2 On the Motion Panel, click Parameters, and open the Assign Controller
rollout.
3 Highlight the Transform track in the Assign Controller list.
4 Click the Assign Controller button, and then select XRef Controller from
the Assign Transform Controller dialog.
5 In the Open File dialog, navigate to the file from which to externally
reference the transform controller and then click Open.
3270 | Chapter 15 Animation