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Ramp In Sets the amount of time Noise takes to build to its full strength. A
value of 0 causes Noise to start immediately at full strength at the start of its
range. Any other value causes Noise to start at 0 strength and then build to
full strength by the elapsed time set in the Ramp In field.
Ramp Out Sets the amount of time Noise takes to fall to 0 strength. A value
of 0 causes Noise to stop immediately at the end of its range. Any other value
causes Noise to fall off to 0 strength by the end of its range. The value in the
Ramp Out field sets the amount of time before the end of the range that Noise
begins to fall off.
Fractal Noise Generates noise using a fractal Brownian motion. The main
value of using Fractal Noise is that it activates the Roughness field.
Roughness Changes the roughness of the Noise curve (when Fractal Noise is
turned on). Where Frequency sets the smoothness of the overall Noise effect,
Roughness changes the smoothness of the Noise curve itself.
On/Off Controller
Main toolbar > Curve Editor (Open) > Select a track in the Track View
hierarchy. > Track View menu bar > Controller menu > Assign > On/Off
Graph Editors > Track View – Curve Editor > Select a track in the Track View
hierarchy. > Track View menu bar > Controller menu > Assign > On/Off
The On/Off controller provides binary on and off control. It is similar to the
Boolean controller on page 3147. For example, you can apply an On/Off
controller to the Visibility track of an object.
On/Off Controller | 3217