2009
Interface
After you create or select an object that contains a Target component, you
can access the object's Look At properties on the Motion panel. In this rollout
you can change the target, create and delete animation keys, set the axis, and
adjust other, related parameters.
Create Key Sets a position, roll (orientation), or scale key at the current frame,
depending on which button you click.
Delete Key Deletes a position, roll (orientation), or scale key at the current
frame, depending on which button you click.
Pick Target Lets you set a target other than the default Target object. Click
this button, and then select the new object to use as a target.
Thereafter, the new target controls the object's orientation. The original target
remains in the scene, and can be deleted or used as a Dummy helper.
3200 | Chapter 15 Animation