2009
Smoothing Buffer Specifies a smoothing value, so that clipped values at the
beginning and end of a clipped range gradually increase and decrease instead
of leveling off abruptly.
The maximum total smoothing is determined by the Upper and Lower Limit
values. (Upper Limit > Smoothing Buffer value) + (Lower Limit > Smoothing
Buffer value) cannot exceed this total. For the smoothest possible results at
the upper and lower extents of the clipping, set either Smoothing Buffer value
to the maximum amount, and then back it off to half that value and set the
other Smoothing Buffer to the same amount.
You can animate the Smoothing Buffer value via keyframing and other
standard methods, and manipulate this animation in Track View via the Upper
Smoothing track in the controller's Limits branch.
Lower Limit Group
Enable Toggles the lower limit set by the controller. When off, no lower limit
is imposed. Default=on.
[Lower Limit value] The lowest value permitted by the Limit controller. Any
values below this value in the original controller are clipped; that is, they're
set to this value, unless smoothing is in effect. Default=-1000.0.
You can animate this value via keyframing and other standard methods, and
manipulate this animation in Track View via the Lower Limit track in the
controller's Limits branch.
Smoothing Buffer Specifies a smoothing value, so that clipped values at the
beginning and end of a clipped range gradually decrease and increase instead
of leveling off abruptly.
The maximum total smoothing is determined by the Upper and Lower Limit
values. (Upper Limit > Smoothing Buffer value) + (Lower Limit > Smoothing
Buffer value) cannot exceed this total. For the smoothest possible results at
the upper and lower extents of the clipping, set either Smoothing Buffer value
to the maximum amount, and then back it off to half that value and set the
other Smoothing Buffer to the same amount.
You can animate the Smoothing Buffer value via keyframing and other
standard methods, and manipulate this animation in Track View via the Lower
Smoothing track in the controller's Limits branch.
Limit Controller | 3191