2009
■ Range When chosen, a key is set on every frame of the animation range
you specify.
Start/End
Sets the collapse range boundaries.
Collapse To Keys Only, When Possible When you collapse a layer, the keys
are merged only when the respective controllers are of the same type, same
tangent types, and Blend Eulers As Quats is on. Default=on.
Mute Layers Above Active Layer When on, you see the effects of the layers
only up to the active layer, inclusively. This is similar to the Visible Before/After
options of the
biped Layers rollout on page 4403.
Create New Animation Layer Dialog
Right-click unused area of any toolbar. > Animation Layers > Create New
Animation Layer
This dialog lets you choose both the name and controller type of the new
layer.
Interface
Layer Name Lists all available layers in your scene. You can use the default
name, enter a custom name, or pick one from the list. If you choose an existing
layer from the list, it inherits that layer's name and weight properties. Refer
to
Working with Animation Layers on page 3167 for more details.
TIP You can rename a layer after it is added from the Layer Controller dialog on
page 3162.
NOTE All animation layer names persist in the Layer Name list even after you
delete their host object. Resetting the scene clears the list.
3180 | Chapter 15 Animation