2009
List Window Displays all Layer controllers for the selected object, along with
their respective weight value.
Set Active Determines on which layer your animation keys are set. The active
controller is marked with an arrow in the list.
TIP You can also switch between active layers from the drop-down list on the
Animation Layers on page 3164 toolbar.
Delete Deletes the highlighted controller. A confirmation dialog prompts you
before.
Copy Copies the highlighted controller's data and enables Paste.
Paste Puts the copied content onto the highlighted controller.
Weight Sets the effects of the highlighted Layer controller
Average Weights When on, the weight values of all the controllers in the list.
Available only when you assign a Layer controller to a position track.
Default=off.
Pose to Pose Enables blending among controllers in the list. Available only
when you assign a Layer controller to a rotation track. Default=off.
Refer to the
List controller on page 3194 for more information on this option.
Blend Euler As Quat When on, exposes the rotation axis order for blending
the Euler controllers, which can prove useful for controlling gimbal on page
967. Available only when you assign a Layer controller to a rotation track.
Default=off.
X/Y/Z Order Sets the order in which the system calculates each rotation axis.
Available only when Blend Euler As Quat is on.
Disable Removes the Layer controller from the select object and reverts the
animation keys on the Base Layer to the original controller.
NOTE You have to delete or collapse (available on the Animation Layers on page
3164 toolbar) all layers above the Base Layer before you can disable it.
Animation Layers
Right-click unused area of any toolbar. > Animation Layers
Animation menu > Animation Layers
3164 | Chapter 15 Animation