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controller. For example, with a Bezier controller you can set the In and
Out tangents.
NOTE The default Rotation controller is Euler XYZ, not TCB (Quaternion) as
in earlier versions of the software. The default Position controller is now
Position XYZ, instead of TCB Position. Only Scale is still Bezier as a default.
Euler XYZ Rotation behaves quite differently from TCB. It gives you three
function curves to manipulate, but does not allow rotations of greater
than 180 degrees between keys. If you are used to working with TCB
controllers, you can change the default rotation controller back to TCB.
Once you click OK, the controller defaults are changed. Changes to the
controller default settings are written to your 3dsmax.ini file and become the
defaults for all newly assigned controllers and all new scenes.
You can also revert to the original program defaults for all controllers by
clicking Preference Settings dialog > Animation panel > Controller Defaults
group > Restore To Factory Settings.
General-Purpose Controllers
The following controllers are general purpose in that you can apply them to
parameters of different data types, yet they behave in essentially the same
way for those different parameters.
Within certain general-purpose controllers there might be variations according
to the data type used by a parameter.
See
Animation Controllers on page 3133 for detailed descriptions of controller
properties.
Bezier Controllers
Bezier controllers on page 3138 interpolate between keys using an adjustable
spline curve; they are the default controller for most parameters.
Use Bezier controllers to provide fully adjustable interpolation between keys.
Bezier controllers support the following options:
■ Adjustable tangent handles.
■ Step tangents for abrupt changes from one key to the next.
General-Purpose Controllers | 3111